BlackShore - creative is working hard on the Cerberus platform. Cerberus can be defined as an automated processing engine to translate any type of photographic satellite data into usable GIS data by using the power of the crowd.
In the form of an interactive computer game players get to process photographs where they have to mark interesting features like river deltas on Mars, the evolution of glaciers on Earth and so on. Cerberus as a game is equipped with an extensive learning experience in order to ready the players to do the job. Because of this Cerberus serves three important factors within the space business which are E-learning, Outreach and Crowdsourcing.
Cerberus comes with a validated interactive help function which teaches players what to know before conducting their work on the photographs. In the prototype case players had to map geological features like sedimentary layers about Mars which can be tricky. However, because of the help function people were able to locate the most difficult elements which implies Cerberus works as a great E-learning tool.
Because a large number of people can process vast amounts of data we will be able to translate satellite data into GIS data extremely fast and accurate. Moreover our crowd has proven to conduct mapping more thorough than what experts can do.
Because Cerberus is fun to play people will spend a lot of time mapping surfaces. In the case of Mars people really got fascinated about the surface. At first they thought Mars was a boring dust bowl but after having explored the surface for themselves they think different. Imagine what will happen to space popularity when 100 000s of players get to explore our solar system surfaces for themselves while being rewarded with fun.